Settings
You can edit settings by editing settings.txt file.
#anything
#consoleOutput = false
#...
Each line that starts with # character is Comment and is skipped.
consoleOutput = false
Set to true if you want log printed on console. Default only to file log.txt.
Seems not working in current version.
gameRoot = F:/train simulator
If you don't want to select root directory each time you start RE, put here path to your MSTS/OR directory.
What is root directory:
- MSTS root directory
- OR installation profile
- Mini Route directory
- Any other Directory that has "global", "routes" and "trains" directories inside.
routeName = cmk
Put route name here if you want to skip Load Window and load this route on startup.
startTileX = -5306
startTileY = 14961
Optional Route Editor Start Tile. Overrides Route settings in TRK file.
createNewIfNotExist = true
Set to true to auto create new route if routeName is set and route not exists. Not recommended.
writeEnabled = true
Set to false if you wand to disable Save functions.
writeTDB = true
Set to false if you wand to disable Save Track Database functions.
deleteTrWatermarks = true
Set to true if you want to delete TrWatermarks objects in .W files on save.
deleteViewDbSpheres = true
Set to true if you want to delete ViewDbSpheres objects in .W files on save.
It is required if you are editing existing MSTS routes and have issues with displaying objects in MSTS/OR.
geoPath = F:/hgst
Put here path to directory with .HGT files if you want to use terrain height data import in RE.
systemTheme = true
Set to true if you want to use system theme instead of default dark.
colorConView = #FF0000
Con Viewer custom background color.
colorShapeView = #00FF00
Shape Viewer custom background color.
toolsHidden = true
Set to true if you want to hide all tools in RE.
usenNumPad = true
Set to false if you have keyboard with no numpad 0-9 keys.
tileLod = 2
Tile view distance. 0 = 1x1 tiles, 1 = 3x3 tiles, 2 = 5x5 tiles etc.
Default MSTS value is 1
objectLod = 4000
View distance in meters. tileLod = objectLod/2000 required.
Default for MSTS RE is tileLod = 1, objectLod = 2000
maxObjLag = 10
Number of new loading threads/frame. IMO, for HDD best value is 2. Lower value for older HDD and CPU, higher for SSD and better CPU.
allowObjLag = 1000
As above. Lower value may be better for HDD. Higher value increases loading speed on startup but requires SSD.
fpsLimit = 0
Set FPS limit. Default 0 = no limit.
cameraFov = 20.0
RE Camera field of view.
warningBox = true
Set to false if you don't want warning window on startup.
leaveTrackShapeAfterDelete = false
Set to true if you want to manually fix broken TDB vectors in RE. Only for advanced users.
renderTrItems = true
Set to true if you want to see TDB items. Only for advanced users.
useImperial = false
Set to true if you want to use miles instead kilometers etc.
Does not work now.
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