Editing Terrain.
How to edit terrain settings?
Go to
Terrain Tools. Menu
Tools->Terrain or
F2.
1. Use
Fixed Height button and click on tile if you want to reset its height map to fixed value.
2. Use
Water level button and click on tile if you want to set water level for tile.
3. Use
Show/H Water button and click on small tile if you want to show/hide water.
4. Use
Show/H Tile button and click on small tile if you want to show/hide it.
If you wamt to show hidden tile - click on its line.
5. If you want to make holes in terrain, use
Gaps button and click where you want. You can use holes for tunel entrances. If you want to fill the holes, show water first.
Painting Terrain Heightmap.
1. Go to
Terrain Tools. Menu
Tools->Terrain or
F2.
2. Click
HeightMap button.
3. Click on terrain and paint using mouse.
4. If you want to switch between making mountains and valleys, press
Z
5. You can adjust:
6.
A: Brush size.
7.
B: Brush intensity.
8.
C: Brush fixed heigth - it is used if Brush type = Fixed Height.
9.
D: Brush type
- add simple: current height += brush size * brush intensity
- add if inside size radius: current height += brush size * brush intensity, but max value is brush size * brush intensity
- fixed height: set fixed height
- flattern: make current height closer to average value
Painting Terrain Texture.
Go to
Terrain Tools. Menu
Tools->Terrain or
F2.
Putting textures on terrain:
1. Find some textures and place them in routeDirectory/terrtex.
2. Click
Load button and select your texture from terrtex directory.
3. Click
Put and click on small tile you want place this texture.
4. If you want to rotate the texture, click on small tile again.
5. You can use
Pick button and pick texture from existing small tile istead of loading it from disk.
Painting terrain textures:
1. Pick or load texture you want to use as paint, or choose color from color window.
2. Click
Texture button if you want to paint using texture.
3. Click
Color button if you want to paint using color.
4. You cant lock small tile to avoid painting it by misake.
5. Remember that painted textures needs lots of memory and disk space. Use them in important places only.
Embankments and Cuttings.
Here you can adjust embankment settings. Look at this image:
If you wamt to create embankment or cutting, select track or road (must be in TDB) and click
F.